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Approaching Dubbing and ADR
The voice actor's guide to dubbing, ADR and anime localization. Sync to picture, match the flaps, and find the companies actually hiring.
Dubbing is the one people ask me about the most... and the one nobody explains straight.
It gets treated like a mystery box. Some secret club in Texas. Some thing you either get called for, or you don't.
It is not a mystery. It is a craft with a process, and the process is learnable.
Anime is not a trend, it is a train. Demon Slayer: Infinity Castle opened to $70 million and finished as the highest grossing international film in US history. KPop Demon Hunters became the most watched title Netflix has ever had. Japan's anime industry hit a record $25 billion and now earns MORE overseas than it does at home. Every one of those titles needs an English language version, and English language versions need actors who can sync to picture.
This guide lays the whole thing out, piece by piece, exactly the way it actually runs in a real session. It came out of my Dubbing 101 workshop, then got expanded with everything I could not fit in ninety minutes.
INSIDE YOU'LL FIND
The three ways dubbing gets recorded. In studio, remote directed, and solo, and what each one asks of you as the talent.
The vocabulary. Flaps, OMR, rythmo, scratch, wild lines, loop group. So you are never the person in the session asking what a word means.
The rythmo band. How VoiceQ sessions actually run, breath marks and all, and why Europe has been doing it this way for years.
The solo remote workflow. Start to finish, the exact process I run on shows currently in production.
The remote toolkit. Source Connect plus the browser based platforms studios are sending links for right now, and the backup move every pro makes.
Booth and delivery specs. Raw audio, synced stems, naming conventions, and the delivery habits that get you rehired.
Where the work actually lives. The real map of dubbing and localization companies, layer by layer, far beyond the one big name everybody already knows.
Red flags, scams and AI. The checklist to run before you answer anybody, because this corner of the business is crawling with them.
Your first 14 days. A two week plan you can start tonight, without permission and without a booking.
WHO THIS IS FOR
Voice actors who keep seeing dubbing work go by and cannot figure out where the door is. Animation and game actors who want a second lane that does not care where they live. On camera actors curious about ADR. Anyone who has ever watched a dub and thought, I could do that, but had no idea how it gets made.
WHAT YOU GET
39 pages. 10 sections. Instant PDF download, yours to keep, read it on anything.
COACHING BONUS
Book 1:1 coaching focused on this discipline and this guide is yours free.
Sync to picture. Match the flaps. Get on the roster.
Serious craft. Serious passion. Serious FUN.
The voice actor's guide to dubbing, ADR and anime localization. Sync to picture, match the flaps, and find the companies actually hiring.
Dubbing is the one people ask me about the most... and the one nobody explains straight.
It gets treated like a mystery box. Some secret club in Texas. Some thing you either get called for, or you don't.
It is not a mystery. It is a craft with a process, and the process is learnable.
Anime is not a trend, it is a train. Demon Slayer: Infinity Castle opened to $70 million and finished as the highest grossing international film in US history. KPop Demon Hunters became the most watched title Netflix has ever had. Japan's anime industry hit a record $25 billion and now earns MORE overseas than it does at home. Every one of those titles needs an English language version, and English language versions need actors who can sync to picture.
This guide lays the whole thing out, piece by piece, exactly the way it actually runs in a real session. It came out of my Dubbing 101 workshop, then got expanded with everything I could not fit in ninety minutes.
INSIDE YOU'LL FIND
The three ways dubbing gets recorded. In studio, remote directed, and solo, and what each one asks of you as the talent.
The vocabulary. Flaps, OMR, rythmo, scratch, wild lines, loop group. So you are never the person in the session asking what a word means.
The rythmo band. How VoiceQ sessions actually run, breath marks and all, and why Europe has been doing it this way for years.
The solo remote workflow. Start to finish, the exact process I run on shows currently in production.
The remote toolkit. Source Connect plus the browser based platforms studios are sending links for right now, and the backup move every pro makes.
Booth and delivery specs. Raw audio, synced stems, naming conventions, and the delivery habits that get you rehired.
Where the work actually lives. The real map of dubbing and localization companies, layer by layer, far beyond the one big name everybody already knows.
Red flags, scams and AI. The checklist to run before you answer anybody, because this corner of the business is crawling with them.
Your first 14 days. A two week plan you can start tonight, without permission and without a booking.
WHO THIS IS FOR
Voice actors who keep seeing dubbing work go by and cannot figure out where the door is. Animation and game actors who want a second lane that does not care where they live. On camera actors curious about ADR. Anyone who has ever watched a dub and thought, I could do that, but had no idea how it gets made.
WHAT YOU GET
39 pages. 10 sections. Instant PDF download, yours to keep, read it on anything.
COACHING BONUS
Book 1:1 coaching focused on this discipline and this guide is yours free.
Sync to picture. Match the flaps. Get on the roster.
Serious craft. Serious passion. Serious FUN.

