FREE Voice Over Tips & Insights – From a 25+ year Pro

Make the Thing. Then Wire the Seats.(What a broke theater kid from 1941 knows about your career that you don't)

Make the Thing. Then Wire the Seats.(What a broke theater kid from 1941 knows about your career that you don't)

He wrote a play that didn't exist, staged a hate crime against his own theater, flew a plastic skeleton over audiences on a fishing line, and built a booth in the lobby where cowards had to publicly sign a card. William Castle also made genuinely good movies. That second part is the part voice actors keep skipping.

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Everyone Wants to Be a Voice in a Game. It's Not About the Voice Anymore.

Everyone Wants to Be a Voice in a Game. It's Not About the Voice Anymore.

I've been working in video games since 2006. Back then, my job was straightforward: come in, voice a stack of NPCs, go home. Then this thing called mocap came along — and it was my PUPPETRY background that got me in the door. Here's what's changed since, why it matters, and why "I want to be a voice in a game" isn't quite the right ambition anymore.

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  • "If there was an EGOT award for voice actors, Nate would be on that list. He is not only a brilliant talent he is also an outstanding audio engineer, demo producer and coach. I have worked with, learned from and recorded a demo with him and I HIGHLY recommend any of his many talents!"

    —Cori Goldstein, Voice Actor & Kindergarten Teacher

  • "I learned more in one session with Nate, than in multiple sessions with other coaches."

    —Jim Pilot, Voice Actor & Musician

  • "Forget that fact that you are a talented VO artist, being able to TEACH is something else entirely. You really are so good at this. I seriously am recommending you to everyone who is getting started, anyone who wants an acting coach, anyone with tech questions, anyone who want to do dubbing...you're amazing. Thanks again."

    —Aisling Gray, Voice Actor & Audiobook Narrator