FREE Voice Over Tips & Insights – From a 25+ year Pro
The Hero And The Monster: What Peter Cullen Taught Me About This Job
Peter Cullen voiced Optimus Prime and created the Predator's clicks. His career is a working syllabus for voice actors. Here is what is in it.
Outside Of A Dog: What Groucho Marx Taught Me About Timing
Forty-nine years ago, one of the sharpest comic minds of the twentieth century slipped out the side door while everyone was looking the other way. On Groucho, the stateroom scene, and the day I got to be Harpo.
Everything you loved as a kid… was RESEARCH!
What a Muppets panel at D23 accidentally explained about my entire career... and about a Crow T. Robot audition I had been preparing for since high school.
Mega Shark Versus Your Ego
He was asked how he stopped letting the work define him. His answer was a movie called Mega Shark Versus Crocosaurus. Here's why that's the most useful thing any working actor said this year.
Make the Thing. Then Wire the Seats.(What a broke theater kid from 1941 knows about your career that you don't)
He wrote a play that didn't exist, staged a hate crime against his own theater, flew a plastic skeleton over audiences on a fishing line, and built a booth in the lobby where cowards had to publicly sign a card. William Castle also made genuinely good movies. That second part is the part voice actors keep skipping.
Back To School, Back To Growth: What Pre-K4 Taught Me About Chasing Excellence in Voiceover
My son's first day of Pre-K4 reminded me why the best voice actors never stop growing. Here's what chasing excellence (not perfection) actually looks like.
Everyone Wants to Be a Voice in a Game. It's Not About the Voice Anymore.
I've been working in video games since 2006. Back then, my job was straightforward: come in, voice a stack of NPCs, go home. Then this thing called mocap came along — and it was my PUPPETRY background that got me in the door. Here's what's changed since, why it matters, and why "I want to be a voice in a game" isn't quite the right ambition anymore.
An Audience of One: The WHO Behind Every Story You Tell
Storytelling is essential to our human identity. The stories we tell are how we know who we are. And as voice actors, we do something both ancient and profound — we share a great story with an audience of one. Here's what that means for every performance you'll ever give.

