FREE Voice Over Tips & Insights – From a 25+ year Pro
Everyone Wants to Be a Voice in a Game. It's Not About the Voice Anymore.
I've been working in video games since 2006. Back then, my job was straightforward: come in, voice a stack of NPCs, go home. Then this thing called mocap came along — and it was my PUPPETRY background that got me in the door. Here's what's changed since, why it matters, and why "I want to be a voice in a game" isn't quite the right ambition anymore.

