FREE Voice Over Tips & Insights – From a 25+ year Pro

Everyone Wants to Be a Voice in a Game. It's Not About the Voice Anymore.

Everyone Wants to Be a Voice in a Game. It's Not About the Voice Anymore.

I've been working in video games since 2006. Back then, my job was straightforward: come in, voice a stack of NPCs, go home. Then this thing called mocap came along — and it was my PUPPETRY background that got me in the door. Here's what's changed since, why it matters, and why "I want to be a voice in a game" isn't quite the right ambition anymore.

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  • "If there was an EGOT award for voice actors, Nate would be on that list. He is not only a brilliant talent he is also an outstanding audio engineer, demo producer and coach. I have worked with, learned from and recorded a demo with him and I HIGHLY recommend any of his many talents!"

    —Cori Goldstein, Voice Actor & Kindergarten Teacher

  • "I learned more in one session with Nate, than in multiple sessions with other coaches."

    —Jim Pilot, Voice Actor & Musician

  • "Forget that fact that you are a talented VO artist, being able to TEACH is something else entirely. You really are so good at this. I seriously am recommending you to everyone who is getting started, anyone who wants an acting coach, anyone with tech questions, anyone who want to do dubbing...you're amazing. Thanks again."

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